This is a large board (floor) game with many types of "challenges" for the players relating to mechanisms, causes and consequences of climate change. It is designed for 12-14 yrs and may be applied within one academic hour, to sensitize and improve students' knowledge relating to the phenomenon in a didactic, dynamic and funny way.
The philosophy of the game can be adjusted to many other sustainable development and environmental issues dealt within school, such as energy, water, wastes and forests management, etThis is a large board (floor) game with many types of "challenges" for the players relating to mechanisms, causes and consequences of climate change. It is designed for 12-14 yrs and may be applied within one academic hour, to sensitize and improve students' knowledge relating to the phenomenon in a didactic, dynamic and funny way.
The philosophy of the game can be adjusted to many other sustainable development and environmental issues dealt within school, such as energy, water, wastes and forests management, etc.
This is a large board (floor) game with many types of "challenges" for the players relating to mechanisms, causes and consequences of climate change. It is designed for 12-14 yrs and may be applied within one academic hour, to sensitize and improve students' knowledge relating to the phenomenon in a didactic, dynamic and funny way.
The philosophy of the game can be adjusted to many other sustainable development and environmental issues dealt within school, such as energy, water, wastes and forests management, etc.
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